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Three months ahead of the much awaited International gaming phenomenon EA FIFA, EA Sports made an official statement on its website outlining a range of changes, inclusions, modifications that would be reflected in the game’s upcoming instalment.

The major revamp in FIFA 17, has to be its inclusion of all the 18 clubs that form Japan’s MEIJI YASUDA J1 League.

The 18 Japanese clubs under J1 league that would be appearing across several modes in FIFA 17 including the fan favorite FIFA Ultimate Team (FUT) are mentioned hereunder.

Vegalta Sendai, Kashima Antlers, Urawa Reds, Omiya Ardija, Kashiwa Reysol, FC Tokyo, Kawasaki Frontale, Yokohama F. Marinos, Shonan Bellmare, Ventforet Kofu, Albirex Niigata, Júbilo Iwata, Nagoya Grampus, Gamba Osaka, Vissel Kobe, Sanfrecce Hiroshima, Avispa Fukuoka, Sagan Tosu.


In addition to these clubs of the Japanese descent, EA Sports team has also expressed its plans to include more leagues and teams as part of FIFA 17. Details of which, will be provided days before the game’s launch.

Suita City Football Stadium will also be featuring in FIFA 17, courtesy of the new Japanese flavor.


RAM : 4 GB

CPU : Intel Core i3-2100 3.1GHz, AMD Phenom 7950 Quad-Core.

Video Cards : NVDIA GeForce GTX 570, AMD Radeon HD 6970.

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Direct X : DX 11

Hard Drive Space : 16 GB


This is not EA’s foray into story mode gameplay, but FIFA 17 would be rolling out in a story mode called “The Journey”, where you will be taking control over a newcomer Alex Hunter, helping him ascend through the ranks of the Premier League.

So that means you won’t be able to create a player of your own, instead burden the responsibility of Alex Hunter, chosen by EA, aspiring to get into the Premier League.

The story mode is also said to be including the dialogue wheel.

Thanks to the game engine ‘Frostbite’ powering the upcoming FIFA 17.


Referees would gauge the level of foul committed and issue a penalty accordingly, without levying them headlong.

Goal-keepers, according to the EA team, will be seen acting cocky and boisterous as and when they block a series of scoring attempts by the opposition. Think, a fist-pump or maybe a hostile exchange of words between the goalie and the opposite team player.


FIFA 17 reportedly will be more fast-paced that the previous instalments as the sprinting speeds of the players have been significantly increased, without compromising on the aesthetic value.

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Players can now also adjust the power of the kick before sending it flying over the field.

A greater amount of detail has been induced into the kicking aspect of the gameplay, according to one of the leaked videos showing FIFA 17’s demo.

EA allowed some of the gamers to take a shot at FIFA 17 at EA Play conference earlier this month and some of them had the nerve and the guile to record some of the action, shown below.

Apparently, it is now possible to actually select the next player you want to pass the ball to, without kicking it at random in the direction we want.

EA has also offered up a two minute long gameplay trailer, although it might not paint a clear picture of the controls or the new options included.


FIFA 17 is set for a worldwide release on 29th of September. But North Americans would be in luck, as the game will be out 2 days earlier.

All top gaming consoles PS4, PS3, Xbox One, Xbox 360 and PC will be hosting FIFA 17 on or soon after the game’s release.

The game is set to be out in 3 different versions, namely

  • The Original/Authentic FIFA 17 that comes at $59.99
  • The Deluxe Edition priced at $79.99
  • The Super Deluxe Version costing $99.
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FIFA 17 New Team additions New controls explained was last modified: June 25th, 2016 by loop21 Staff
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